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# 45 22-08-2011 , 06:57 AM
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Join Date: Jun 2011
Posts: 17

This would be quite simple actually if you used constraints smartly. Mostly just orient and aim constraints.

Hmmm... interesting... I'll definitely have to tinker around with your idea. I have very very little experience with constraints. If you don't mind, please see the project I just posted in the WIP area: https://simplymaya.com/forum/showthread.php?t=36209. This will give you a better idea of the kind of sims I'm going for. I wonder if this project would be an ideal candidate for constraints?

Thanks, NextDesign!