Hehe, cool sketch
If you started with a cylinder then cylindrical mapping should give you pretty good results, but you will still need to take care of the extruded faces.
I don't know why you cant get the fur right though. The automatically mapped UVs should work for fur.
I'm out of ideas...
Benny
When in doubt, delete history and freeze transformations.
My latest snake game
(Requires DirectX9 SDK and Framework)
Last edited by BennyK; 18-11-2008 at 06:34 PM.