Reading bitmap pixels for tile rendering
Hi.
Background article: https://www.aliaswavefront.com/en/etc...dy_frame.shtml
...to the question of "Q. How do you use Maya?" the guy is talking of a MEl script. I understand it is a complex one - but i would like to find out - which MEL commands would let me read-in a bitmap file and and then parse it's pixels to generate objects/tiles/planes or such?
Any Ideas, guys?