Thread: Soccer Ball
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# 4 04-02-2005 , 09:49 AM
neoarcadia's Avatar
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Join Date: Jul 2003
Posts: 57
Well if you have your heart on actually modelling the ball "the hard way", I would model each "patch" of the ball and just assemble them together.. Make a patch, then make a sphere.. and then form the patch to the ball, copy and repeat.. that actually might get very ugly, unless you keep patient and make sure you're pretty precise.. But nothing else is coming in mind unless you use MEL Scripting.


eat the corn--