Thread: ***TOPOLOGY***
View Single Post
# 141 16-11-2010 , 12:47 AM
Lifetime Member
Join Date: Apr 2007
Posts: 73
My biggest problem is when i try to add creases, am I supposed to be keeping a nice even base mesh with equal sized quads and then take my .obj into something like Zbrush to add muscular definition and hard creases around the nose and such? or am I nearly doing it sort of right?

Attached Thumbnails