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converting triangle polygons to quads ?
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15-12-2010 , 12:34 PM
bullet1968
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Yes Brian you are right I missed that part out, there is an option Edit Mesh>delete edge/vertex
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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