No prob Jay. I did not mean that to sound like I was mad at you. I honestly deplore using triangles but I feel Maya sometimes gives me no suitable alternative.
I know how to use subd creasing but subd creasing in Maya is awful. Every time you switch from subd back to poly you lose all your creasing.
I also do not like the poly crease tool.
The canopy is separated but I did not like the rounded corners after smoothing.
I could have left the model unsmoothed but I really don't like unsmoothed poly models tey alway render with odd siloettes and artifacts for me.
Here is the unsmothed wire frame again. The red marks are edges I would have to wrap all through the model just to tighten those corners.
Trying to smooth out the resulting creases in the model would be a living nightmare.
Last edited by ctbram; 16-12-2008 at 03:38 AM.