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# 10 12-08-2009 , 11:18 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
i looked at that, but it was the right number... i think i was pluggin it into the wrong slots... i didn't save it so i dont know what i did wrong...

i tired taking the mib_transparency node and map the colour into that

but i found that the transparency and opacity nodes don't go fully transparent...

i took the transparent nodes and plugged them into the mib_color_mix and i seemed to have gotten two materials on one object as expected... but they didn't sit right

i adjusted the second material and it didn't change at all

i tried using all the different mix modes... none of them led to the desired result


maybe you just can't do it...

maybe you just can't have more than one mental ray material on the same object and have them not blend into each other...

maybe i should just give up and select faces and assign materials that way.........
the old way that i did my first two models by...

now that i know about "select objects with material" changing the materials completely shouldn't be so bad now user added image




that's a "Ch" pronounced as a "K"

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