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# 16 02-02-2007 , 01:26 PM
tiddles's Avatar
Registered User
Join Date: Feb 2006
Location: Australia
Posts: 297
ROFL - I feel like such a twat :blush:

It wasn't the shader, it was the bloody glass! RealFlow can only accept geometry in the form of triangulated polygons, So once I smoothed the mesh, the jaggered refractions become much less.

Thanks anway user added image


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