View Single Post
21-09-2013, 09:19 PM   #2
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
You should turn on ray tracking in the render globals as well as ray-traced shadows in your lightShape attributes. That should give you a simple result.
__________________
FX supervisor - double negative
  Reply with quote