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# 6 24-12-2003 , 05:50 AM
-<{ JB }>-'s Avatar
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Join Date: Jul 2002
Location: Western Australia
Posts: 510
You've gotta be carefull using booleans because if they're not applied well then they can seriously screw up your geometry! You also have to make sure you select the objects in the correct order and applied the appropriate boolean (union, intersection or difference). I'd recommend just using the split-and-extrude method.


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Last edited by -<{ JB }>-; 24-12-2003 at 05:52 AM.