Took some time but I finaly finished this image. Started a new project but got some problems with the lighting. This time it's a small bathroom (yes another bathroom ) with just one small window and a half opened door. I'm actualy trying to replicate a photo I found online. I'm not going for an exact replica but I would like to get the lighting as close as possible. Right now I'm rendering the scene with one hdr image, 2 portal lights and a directional light for the sunlight. For Global Illumination I use the new GI mode. This however does not yield satisfactionary results. Here is the image that I use as reference: And here is my image: As you can see the reference image is a nice and brightly lit bathroom with no dark and contrasting corners. My render is almost the complete opposite. With global illumination I had hoped the room would be nicely lit with al the light bouncing around en lighting up every corner of the little room. I have also done a test with Final gather without tweaking the settings much and the result is far better. I was under the impression that my test render with the new GI should look a lot like the one with Final gather. Am I doing something wrong or is this to be expected? The render with final gather: