Thread: Poly Building
View Single Post
# 2 15-05-2007 , 09:46 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
i think it depends on how close the building is to your camera and how much focus it gets in your scene. if it's in the background - i would just texture the windows.

if you want more detail, i would model one floor and it's windows, duplicate it, put the duplicate on top of the first, combine and merge them - you will now have two floors. duplicate this and put it on top of the original and you will have 4 floors. do it again and you will have 8 and so on - once you have the first floor it will take two seconds to build the rest of the building.

by the way, is that echo red? user added image


arran3D

arran3D blog