Thread: rayman model
View Single Post
# 6 09-11-2006 , 03:47 AM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i think you would have more success starting with poly spheres, honestly. i would consider the primary shape of rayman as nothing but regular primitives, just deformed with a lattice or using face/vertex manipulation.


Accept no substitutions.