Thread: Cartoon Dog
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# 18 08-05-2008 , 06:21 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Booleans in Maya can be quite whimsical...
Make sure your geometry is well inside one another.
I suggest you consider not using booleans. I found them quite unsatisfactory.
There is a different approach - combining an merging vertices/edges. It is mentioned later in the tutorial.