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# 1 17-05-2003 , 09:23 AM
Registered User
Join Date: Apr 2003
Location: lahore
Posts: 26

selection on shader basis... (component level)??

hi,

how to get component level selection on shader basis..

lets say......a poly object with five materia..........and i want to select polygons that have shader 2 assigned..........

ne idea..........

thnx in advance.......

lala


u can do it