Sure
Ps, I LOVE your name! hehe.. ZOLTAN! hehe..
"He jumped us, and stole our Bubble wrap jumpsuits!" hehe..
Anyway...
You can do 2 things:
1. Select each object by itself, and turn on "Display Render Tessilation", and tweak your tessilation from there to achive a smoother surface, as Maya converts your objects to polys anyway upon rendering.
2. Convert to SubD.
Hope these tips helped out a little...
oh yeah....
ZOLTAN!
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com