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# 2 15-10-2003 , 06:46 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Sureuser added image

Ps, I LOVE your name! hehe.. ZOLTAN! hehe..
"He jumped us, and stole our Bubble wrap jumpsuits!" hehe..

Anyway...

You can do 2 things:

1. Select each object by itself, and turn on "Display Render Tessilation", and tweak your tessilation from there to achive a smoother surface, as Maya converts your objects to polys anyway upon rendering.

2. Convert to SubD.

Hope these tips helped out a little... user added image








oh yeah....




ZOLTAN!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com