Another mirror problem...
Hell-O there...
I´m having a slight problem with my right half of a characters face made out of polygons.
I finished the left part of the face and tried to duplicate it in the -X direction to finish the head. This leaves me with a result in a slighty different graytone. I´ve tried the Polygons - "Mirror geomitry" thing too which gave the same result.
Is there anyway to get by this problem or have i done something wrong in modelingpart?
Thanks
// Eddan