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# 4 03-04-2003 , 03:19 PM
d24e's Avatar
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Join Date: Feb 2003
Location: Belgium
Posts: 357
you could make a curve in U form and loft it with a circle/cube/whatever form.
in polygons the best way I can think of is just extruce several times in the bend directions and adjust a few vertices to make it look a bit smoother instead of edgy.


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