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# 3 06-12-2002 , 03:08 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Ok, select your Final Head node, copy and make as many as you need for the faces you want to create. (MAKE SURE YOU DO ALL YOUR COPYING FROM THE ORIGINAL FINAL HEAD NODE). Pull and model the copys as you wish, in the hypergrah select all the copys of the final head at once then SHIFT select the original head. Go to your animation window set, and go deform create blendshapes. That should do it a window will pop up with sliders.

Sometimes you will get weird things happening if you make a copy from a copy with multiple sufaces, but it should work as long as you make all the copys from the original "Final Head"

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb