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# 2 11-05-2006 , 05:41 PM
Velusion's Avatar
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Join Date: May 2004
Location: Utah, USA
Posts: 369
It seems to me that using Set Driven Keys or maybe expressions could be what you need. That's a little complicated to explain but look into it...

You could try parenting the shoulder armor to the clavical then keyframe animating it's rotation to simulate the arm hitting it.