Rotors with simple color mapping.
Can hardly wait to start with the windows and the smaller stuff.
edit:
Learned some practical things with the convert nurbs to poly tool.
The rotor blades were first turned into a monster of 200 000 edges, but then I chose the "per hull" option, and reduces the whole rotor blade (tip incl.) to only 2000+ faces big.
Last edited by undseth; 02-12-2002 at 11:19 AM.