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# 16 14-03-2011 , 04:43 AM
Registered User
Join Date: Jul 2006
Location: Vancouver, Canada
Posts: 84

Mate......I dont know what it is about your entry but...simplistic yet dynamic is all that I can say! I would maybe thin the fog JUST a little...not much...to give slightly better res on the buildings. I would put a few dead computers maybe in the foreground? or something similar....and..my thoughta only...just a single plant or similar to represent regrowth? either way its cool mate..I like it

Thanks bullet! I thinned out the fog a tad and I think it looks better now. I like the idea of some broken electronics scattered about. Or maybe some more debris of some kind.

Look great so far, I love apocalyptic stuff. The little pebbles add a nice touch to make it seem more chaotic.

Thanks! If it's one thing I've learned over the years, it's the details that can make or break an environment.

While figuring out what else to add, I started detailing the foreground a bit. Started sculpting some detail into the concrete, just need to tweak the displacement map a bit in maya to get it looking right.

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https://www.kevincincinnati.com/