@chirone; thanks and he isn't crosseyed anymore thanks to that excellent tip I got from DJ Blaze @daverave; You mean if I could do it or is it a question in general, only joking offcourse . For your information in maya it's called a subsurfacescattering shader and to be quite honest I have never done a character with this thing did a testrender of a grape once with sss, I will definitely give it a serious go, who knows maybe I"ll learn from it, thanks for the heads up I have did a couple of stuff all over the model and various subtools trying to layer in the details, let me know what you guys think i also did some small reshaping and detailing of his face and made some asymmetry in it