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# 10 18-03-2008 , 01:06 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
i think for an image sequence you can attach that to the light itself like alexander H shows in the one render... as long as you have an alpha channel attached to the image sequence it should only create the fog within the image's area.


(because to cut holes you have to delete portions of geometry - like faces for polygons or perform trims for nurbs planes...)


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