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# 12 20-08-2008 , 12:35 AM
Perfecto's Avatar
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Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
Chirone was exactly right about explaining what I meant about beveling the edges.

If you render an object and find that an edge blends into the object so that you can't see the edge, adding a bevel can make the edge stand out because the edge can now reflect the lighting (i'll post an example for you when I get off work). But as you said Phizzon, since you were just doing the object for UV texturing purposes, yeah...not necessary.


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