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10-10-2004, 03:03 AM   #3
Black_Bart_GA
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Join Date: Dec 2003
Location: Atlanta, GA
Posts: 14
Figured it out.
Just in case any more newbies like my self run into the same problem, I figured it out. The same corruption happended today. I discovered that the light in my scene was checked for dmap shadows....my render globals were set up for raytrace shadows. I changed my light to ray trace shadows and problem solved. I guess you learn these things through trial and error.
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