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# 1 03-03-2007 , 08:48 AM
Registered User
Join Date: Mar 2006
Posts: 59

render a nurb curve

hello. I have a scvene containing a lot of nurb curves that I have imported from illustrattor. I want to vector render them, but maya won't do this. I was wondering what I should do. There are lots of curves, and I thought about lofting to a duplicate of them, but as there are so many curves this would take forever unless there is a way of combining all of the curves into one shape? Ive been told to extrude then on their normal, by nominal amount, but I don't know what this means. Can anyone help me?