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# 1 26-05-2010 , 05:13 AM
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Join Date: Apr 2008
Location: NY
Posts: 61

Animation work flow

I guess this might be a highly subjective, but I'm wondering what is the most common work flow with dealing with character animation with Maya.

Do most people strictly animate in Maya, or use something like MotionBuilder for animating then import back in.

It seems like MB might be a much more efficient tool but perhaps not. I guess my real question would be asking if MB would be worth looking into obtaining or is it used more of as a crutch?


Would love to hear some opinions from this great community. Thanks.