Thread: newbie query
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# 2 16-08-2003 , 03:05 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
different programs have different ways of calculating the XYZ directions, so models can be rotated weird when importing into different aps.

As for making a slice in a cylinder like that, you can use the Cut Faces tool to make two horizontal cuts, select those faces and Edit Polygons > Extract to seperate them from the model.

Then you can use the Append to polygon tool to fill in the top and bottom faces.


-Mike
The Maya Toolbelt