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# 31 28-08-2008 , 12:09 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
I would just do it in maya to be honest. I cant see the point of sculpting the form, then making a mesh from it, then probably sculpting it again to add detials.


"No pressure, no diamonds" Thomas Carlyle