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# 1 30-06-2005 , 02:20 PM
bubbleme80's Avatar
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Join Date: Mar 2005
Posts: 126

Low Poly Tunnel Engineer Thingamajig

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I am creating this and other stuff for demo reel to show to video game companies, tryin to get me a job.

In video-games, how are these "separate" objects made? Are they just separate geometry just sitting on top of the main body? Or are they actually single geometry for entire body + other stuff? Like hats and shoes and stuff?

Thx.

btw, The Game Artist's Guide to Maya book by McKinley helped a lot while making this. didn't follow step by step, i was rushin.