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# 2 08-04-2004 , 08:11 PM
NightPhantom's Avatar
Registered User
Join Date: Nov 2003
Location: Florida
Posts: 269
I think I know the answer to this one (question 1), let me try:

1.- click "Create>Cameras>Camera options" (the camera options is the little square next to "Camera")

2.- Inside the options click "Edit>Reset Settings".

3.- scroll to the very bottom of that window and check the box that says "Orthographic".

4.- click "Create"

5.- now you should see the borders of a square in the perspective view

6.- pick a panel where you want to display the contents of the camera that you just created and click "Panels>Orthographic>Camera1"

7.- now in that same panel click "View>Select camera"

8.- open the atribute editor and under the tab "camera1" look for "Rotate"; next to that you have 3 text boxes, change the number inside the second one (the y axis) to -90.

9.- now next to "Translate" change the contents of the first box to 20 or 30 or whatever number you want that is bigger than the objects in your scene.

10.- now you have a orthographic camera for the right side, I guess you would want to rename it "Right" or "camera_Right" or something like that. To create a camera for the bottom or for the back just change the values on other axis, like for exame, for the back camera you would rotate 180 and translate -20 on the z axis.

I hope that helps you figure out the 2nd question because I don't understand what you are trying to say.


There can not be Good without Evil, so then it must be good to be Evil sometimes.

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