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# 5 20-08-2004 , 01:17 AM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I guess this is a semantic exercise because I'd say the color maps, bump, spec maps etc. are texture nodes and not materials. Silk is indeed a material, and it has it's own specular, reflectivity, and bump characteristics. Those characteristics make up the material that is silk, thus the shader network is what creates the material. That's why I'd say that shder networks are materials.