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# 137 09-06-2006 , 11:16 AM
Mofo's Avatar
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Join Date: May 2004
Location: Herts, UK
Posts: 14
OK, I understand that meshsmooth adds geometry but do I have to do this to seperate face selections or do I add smoothing to groups of faces and edit in the attribute editor. It just seems that Max has an advantage in this respect. I have used the smooth function, but it doesnt seem that nice when I render. Is there a way to add one meshsmooth and have it recognise different regions and edges or do I have to do as I have mentioned above.

Malc


Somedays you are the pigeon, and others, the statue