No texture mapping just the standard shaders that come with mental ray, we weren't aloud to use anything else for the assignment. Yes the flash was quite a bit of trouble, it actually has beveled edges which was stupid of me, but I know what I would do next time, I just ran out of time. I am really trying to work on the 3 point lighting, but don't know what I am doing wrong, perhaps you could point me in the right direction. Thanks for the kind words.