transparency map not working with file textures?
for some reason when i plug a black and white file texture into the transparency value of a material it doesn't have any effect
yet the transparency slider works fine.. and the 2d textures like checkers works fine...
i tried connecting different outlets of the file node to the material node
like out color to transparency... it worked in reverse for a cube but not my actual object (see attached imaged)
the cube has a png as the transparency map, the other thing has a tga. neither has transparent pixels.
eeh... i can't even use a file texture that has transparency as a reflection map yet i can use it for eccentricity and glow intensity....
O_o
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Last edited by Chirone; 23-07-2009 at 10:54 AM.