Hull-like highlight selection problem
Hi all. Using Maya 2009 on Precision 690, OS: XPx64 Pro.
8 Gigs RAM.
Yesterday while working on a file composed of polygon meshes I somehow inadvertently caused a change in the selection appearance of everything. Now, when I select any component of a polygon (verts, edges, faces) I get this yellow highlight around the area that looks simmilar to a nurbs hull (see attached jpegs). It's very annoying.
I've tried to figure out how I toggled on this feature so that I can toggle it off. Anyone know what I did and how to undo so I can go back to my preferred UI preferences?
It may have been some hotbox feature I accidentally clicked, but I can't seem to find anything that caused this. Any help would be very welcome. It's very annoying.
Thank you. T