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# 1 12-12-2006 , 08:40 AM
JosiahBrooks's Avatar
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Join Date: Dec 2006
Location: australia
Posts: 62

character texturing

ok, im finished my model for the most part. the only problem is the only way i know how to add textures is directly through the hypershade. i want to make a detailed texture for my character like those of video games and crap.

ive seen programs where you can paint textures and colours directly onto an imported 3D model and export the UVmap, (the one i saw was called Upaint) but i cat find the progs.
whats the best way to texture a character in detail, as the photoshop way seems to 'blind' to me, i dont like texturing details that i cant see in a model infront of me.

any help would rock my socks.