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# 8 02-02-2003 , 01:21 PM
Jim's Avatar
Registered User
Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

re facial animation

Hi there,

In answer to your question re best techniques for facial animation. I'm sure there are many methods. the method I used comes from a tut on AW site called 'blendshape' or something similar.

https://forum.simplymaya.com/showthre...&threadid=1537


SCROLL DOWN TO BOTTOM OF PAGE (KEVIN'S POST) "DOWNLOAD HERE".
About 1.6 meg download.

Anyway, here is a link (Simply Maya) to a head that I created in 2001 for Uni. I think it has something like 25 blendshapes driven by dynamic attributes that procedurally drive each facial muscle for a multitude of expressions. Open the trax editor and click on the character for head>mouth>eyes, etcc. from there use the dynamic attributes in the channel box and MM button to interactively change the value.

Hope this helps.

re jim


Mayan elder......only in years.....