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# 5 04-03-2004 , 04:09 AM
Registered User
Join Date: Oct 2003
Posts: 19
I usually rought out my model in low poly and then convert it to subd to see the smoother version, and if i don't satisfied yet i'll convert it back to poly again with the option setting of tessellation method to vertices. You can make this convertion way a little bit quick and handy if you put them to the shelf, with this way you can just click it back and forth between subd and poly