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# 12 02-03-2012 , 05:52 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
Questions, questions..... How much of the accessories and clothes are modeled into the 'base'? Shes quite a kitted out character isn't she.... I'm finding myself trying to work out what parts of geo are actually separate....? A wireframe?

And that leads on to rigging. How did you pose her? Rig/lattice? The shoulder pads and other add-ons must have given you trouble?

Cgfx script?

Have you rendered the high res out of zbrush yet? I've been playing with the new bpr filters n stuff this week....