omg- Final render.
Have you seen their benchmark? 1980's style advertizing. There is NO WAY that MLT or Path Tracing is THAT slow.
And they did some smashing on Brazil and VRay a while back, so they got bashed for that.
Gelato, I've heared of Gelato. Interesting stufff too.
Well anyway- right now the rendereres are either photon mappers or they work on Metropolis Light Transport with BiDirectional/Signle Direction Path Tracing.
the MLT methods make suer that there will NEVER be splotches on the screen, and you can rest assuerd that they will get the render done RIGHT- eventuallly...........
Photon mappers are the most efficient methods out there. 'Nuff said.
Matt
Live the life you love, love the life you live