I am having problems understanding Hypershade. I have been viewing my training DVD again and there is something I donât understand. For example, when you create a blinn material, is this a material or a shader? The speaker in the DVD sometimes calls it a material and sometimes he calls it a shader. I know itâs a fine point, but that is part of my problem with Hypershade, is learning the names of the different shading network parts. Sometimes he talks about a Shader library. I know where itâs at, but I am not sure if it is the same as a blinn material, or is it shader? Thanks Kori