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# 2 02-06-2006 , 09:44 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
1) Export from 3ds Max to a .obj file. Then, in Maya go to windows-I think settings and preferences-plug-in manager. Eneble Objexport (enable, autoload checked).

Then open the obj file as you would any other file.

2) Look in the Maya Chat forum- this question has just been answered


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