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# 25 07-01-2011 , 02:19 AM
Registered User
Join Date: Dec 2010
Posts: 68
Not sure, but I guess, we're talking about a different thing. user added image I mean not cutting the existing UVs, but defining seams by myself and after that do the unwrapping. Is that possible in Maya or can u use only the preset unwrap methods?

Here's a screen from Blender to visualize it:

user added image


TDW user added image