Hi, I'm really really new to Maya and even newer to Simply Maya. I run the risk of asking some really dumb questions, but I really want to learn. I'm trying to build a skeleton from a web tuturial, but I've reached a part that reqires the adjusting of the joint orients to match how the bones should move, but I can't seem to figure it out. How do you adjust the orients so that the bone rotate the way you want it to? Really would appreciate some help. Thanks in advance