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# 6 26-07-2009 , 11:53 PM
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Join Date: Apr 2008
Location: NY
Posts: 61

Originally posted by Rhetoric Camel
I've been looking for help on DoF and lenses and all that fun stuff that you need to know with cameras. I'm sure just looking up instructions on how to use an old manual camera will help with what I need, but not completely sure. Am I thinking along the right lines, use the f-stop and all that stuff like an old film camera?

One of the links Benny was nice enough to provide goes over some DOF controls

https://maya3dtutorial.com/blog/maya-...epth-of-field/

My issue seems to be whenever I try to animate a camera it never seems to act how one would expect. THen I end up adding keyframes to fine tune it and then all hell breakes loose, gets jerky and unatural, even after adjusting the curves in the graph editor.

Do most people just go with curves and attach their cameras that way?