glad everyone like him, i hope to have him finished and the next few days
Jed, the shader is a basic blinn, one light just over the camera, and another behind to create the rim effect. It was also rendered with the help of the "SKY" ( a raytrce gi) plugin that can be DL from highend.....it can be slow, but i think it gives the best gi results iv seen using maya own renderer
Monsters! Monsters from the id!