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# 1 11-08-2005 , 08:44 PM
pankeriste's Avatar
Registered User
Join Date: Mar 2005
Posts: 48

texture image stretches

Hi
I'm making a castle with some enviroment.I have a texture image of simple bricks for the castle.When I set the texture it sort of streches out to the entire object so the bricks look too large at some parts.Even when I select only the faces I want to texture it is still streched.Can anyone point me in the right direction so I won't have to draw the image with UV mapping.There must be some other way.
I havent stiched up the parts of the castle yet so I can texture them one by one but I still don't get the bricks equal.

Hope this is not a stupid question